Arts have always been more concerned with the ambiguities of play than with the rules and constraints of games. The ambiguity of these concepts, games and play, serve for those who love games and alert us against the gamification of the world that distorts and superficially appropriates them. Many artists have understood the transformative power of gaming and play, integrating them into their works for different purposes - evasion to reality, social construction and transformation, subversion, or critique of the game’s and play owns mechanisms.
The Playmode exhibition promotes a reflection on these subjects in different artistic practices as well as enhances debate on the influence of gaming and play in society, with a special focus on the process of society’s ludification process. This reflection will be manifested through the presentation of three main paths of inquiry.
Artists include Vito Acconci, Anna Anthropy, Cory Arcangel, Aram Bartholl, Wafaa Bilal, Blast Theory, George Brecht, Sophie Calle, Lygia Clarck, Oyvind Fahlstrom, Harun Farocki, Priscila Fernandes, Robert Filliou, Alberto Giacometti, Douglas Gordon, Carsten Holler, Jodi, Momar, Bruno Munari, Palle Nielsen, Yoko Ono, David Oreilly, Gabriel Orozco, Nam June Paik, Phillipe Parreno, Laurent Perbos, Pippinbarr, Tino Sehgal, Roman Signer, Nelo Vinuesa, Rachel Whiteread, Tales collective